# Change Log

### Added

* **Right-click context menu integration**: Added "Open in Audio Editor" option when right-clicking on audio clips in Project window
* **Single-file audio editing workflow**: Direct editing of individual audio clips without complex timeline interfaces
* **Simple trim functionality**: Basic start and end point trimming for quick audio adjustments
* **Direct save to original file**: Apply edits directly back to the source audio clip with one-click saving
* **Basic preview playback**: Play button to hear the audio clip during editing
* **Minimalist interface**: Clean, simple window focused on single-clip editing tasks
* **Clip duration display**: Show original and edited duration for quick reference
* **Edit application system**: Apply trim edits directly to the audio file asset

### Enhanced

* **Streamlined workflow**: Simplified the process from right-click to edited clip
* **Faster load times**: Quicker window opening and clip loading
* **Reduced memory usage**: Lightweight implementation for better performance
* **Better asset integration**: Tighter coupling with Unity's asset system

### Fixed

* **Asset modification issues**: Resolved problems with saving changes back to audio files
* **Preview synchronization**: Fixed timing between visual trim points and audio playback
* **Window focus management**: Improved handling when switching between editor windows

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